Strategy tips #3: How to make The Bitter End a bit less bitter
December 15, 2015Did you manage to read out that headline without biting your tongue? Yes? GOOD, we can begin with the real deal then. After a request from EuroGamerGirl on Twitter (it’s been a while, sorry!), we decided to share some deck ideas and…
Why we chose Marmalade SDK to develop Trouble With Robots
November 2, 2015If you follow us on Twitter, you probably know that Marmalade is the apple of our eye. The reason, as you may imagine, is very simple: is the SDK we used to develop Trouble With Robots for iOS and Android….
Strategy tips #2: How to beat Escape in Hard mode
September 8, 2015Escape is the first level of Chapter 3, AKA the Megamort expansion. Like the name suggests, it details the getaway of our heroes from the heinous alien ship. It can be a bit tricky, and a TWR player named Mike has reached…
Strategy tips #1: How to beat the VR Lab
August 27, 2015Today we’re bringing you the first of our (many) tips and strategies to build great decks in Trouble With Robots. This one comes from Dan, one of our developers, and it’s a combination made to beat one of the toughest…